Currently working as intended
Code / blueprint script for game mode login functions executes before the game mode begin play function.
Result:
"Print on Login" is printed to the screen before "Print on Begin Play"
Expected:
Begin Play triggers first, printing its message first
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Networking |
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Affects Versions | 4.10.4, 4.11 |
Target Fix | 4.11 |
Created | Feb 23, 2016 |
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Resolved | Feb 29, 2016 |
Updated | May 2, 2018 |