Description

The character blueprint is in Content/Sarlack/Characters/SC_BaseCharacter.uasset. This blueprint is a child of a C++ file.

Note from the person who sent me the project: "The skeletal meshes I am using are from DAZ, and there is other content from the Marketplace. Some characters are nude because I was testing using one skeleton with multiple characters and I didn't want to import the cloths morphs and textures".

Steps to Reproduce

Open this example project: [Link Removed]

The character blueprint is in Content/Sarlack/Characters/SC_BaseCharacter.uasset.

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Fixed
ComponentGameplay - Blueprint
Affects Versions4.11
Target Fix4.11
Fix Commit2880415
Main Commit2905127
Release Commit2880415
CreatedFeb 23, 2016
ResolvedFeb 26, 2016
UpdatedApr 27, 2018