The character blueprint is in Content/Sarlack/Characters/SC_BaseCharacter.uasset. This blueprint is a child of a C++ file.
Note from the person who sent me the project: "The skeletal meshes I am using are from DAZ, and there is other content from the Marketplace. Some characters are nude because I was testing using one skeleton with multiple characters and I didn't want to import the cloths morphs and textures".
Open this example project: [Link Removed]
The character blueprint is in Content/Sarlack/Characters/SC_BaseCharacter.uasset.
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.11 |
Target Fix | 4.11 |
Created | Feb 23, 2016 |
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Resolved | Feb 26, 2016 |
Updated | Apr 27, 2018 |