This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
It seems that Particle CPU cost highly increase at second "show" of a streaming level.
The Licensee's team sent a sample to reproduce this problem.
So I put the project and wrote how to reproduce on this thread.
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
What method is used to fill polygonal regions when drawing spline mesh at run time?
Installer 4.10 failed with error code R-1603
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-27330 in the post.
0 |
Component | UE - Graphics Features |
---|---|
Affects Versions | 4.9, 4.10, 4.12 |
Created | Feb 24, 2016 |
---|---|
Resolved | Feb 15, 2017 |
Updated | Apr 27, 2018 |