Some Materials in this glTF model will not use the correct texture on import.
Find interior doors. They will be Green when they should be set to use Wood_Basecolor texture and not Wood_Basecolor1
[Link Removed]
1 - Import attached model via Interchange
2 - Inspect the materials
Result: Materials have textures, but also tint.
Expected result: If the imported material has albedo texture, the tint should be white.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-277707 in the post.
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Component | UE - Editor - Content Pipeline - Import and Export |
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Affects Versions | 5.5.3 |
Target Fix | 5.6 |
Created | May 6, 2025 |
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Updated | May 9, 2025 |