It seems that the attachment project's assets are Incorrectly displayed regarding LOD VertexColor until paint mode is selected.
I attached the movie to explain this problem by licensee.

Near LOD0 seems correct
[Image Removed]

Far LOD1 semms incorrectly
[Image Removed]

And you can see detailed explanation from a attached movie

Steps to Reproduce
  • Open "" in the attached project
  • You can see that the rocks's shading are changed suddenly due to vertex color layering while moving camera to far and near.
  • After changing Paint mode and select the rocks, you can see the rocks turned correct.

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Affects Versions4.104.114.12
Target Fix4.13
Fix Commit2939686
Main Commit2973886
CreatedMar 18, 2016
ResolvedApr 11, 2016
UpdatedJul 27, 2016