Description

'Moved' event pin doesn't trigger on the 'Input Touch' node correctly

Regression: This does not happen in 4.10.2. The 'Moved' pin triggers at all times when the mouse-button is held and the mouse is moved.

User Description:

after update to 4.11 (and to 4.11.1) from 4.10 I mentioned that "InputTouch" node is not working well in editor now if you are trying to simulate touch gestures with mouse in viewport. Of course I set enabled "Use Mouse for Touch" in Input section of Project Settings.

Steps to Reproduce

1. Download and open the attached test project
2. PIE
3. Mouse-click and drag around in the open space of the viewport (avoid clicking the virtual joysticks at first)
4. Now Mouse-click the Virtual Joysticks
5. Mouse-click and drag around in the open space again

Results: The 'Moved' pin will not trigger unless 1. the Virtual Joysticks are clicked first or 2. the mouse is clicked outside of the viewport window first

Expected: For the 'Moved' pin to trigger at all times when the mouse-button is held and the mouse is moved

Have Comments or More Details?

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Won't Fix
ComponentUE - Editor - UI Systems
Affects Versions4.11.14.11.2
CreatedApr 8, 2016
ResolvedAug 18, 2021
UpdatedAug 18, 2021