Physics Constraint angular visualization are missing in 4.11
This is a regression
User Description:
Since 4.11 angular constraints of the physics constant are not shown in the viewport.
In 4.10 they were clearly visible:
1. Create an actor class BP
2. Add a Physics Constrain component
3. Switch to the Viewport
4. Select the Physics Constrain and move it up so it's easier to see
Results. in 4.10, the Angular visualizations were visible. In 4.11.1, they are no longer there.
Expected: For the Angular visualizations to be visible from the start and change as the Angular Limits are changed
error message when install in U.E 5.3 - IS-IN-FCO2-82
Why does the REMOVE method of map container remove elements have memory leaks?
How does TextureRenderTarget2D get TArray<uint8> type data?
How to delete some elements correctly when deleting an array loop?
How do I set a material as a post-processing material?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
UMG RichText not appear image when packaged
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Simulation - Physics |
---|---|
Affects Versions | 4.11.1, 4.11.2 |
Target Fix | 4.12 |
Created | Apr 14, 2016 |
---|---|
Resolved | May 2, 2016 |
Updated | Apr 27, 2018 |