If the computer's region is set to Chinese, building the 4.11 engine from GitHub source will fail.
Local test failed to build ShaderCompileWorker
Community reports fail due to an improper character in the OpenGLCommands.cpp file. Trout Zhang shows a screenshot of the character causing issues in the forums (URL2).
Result:
Build process fails.
Expected:
Build succeeds and allows engine to be opened.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Delay nodes occasionally don't fire the "Completed" output in a nativized build
An error occurred while trying to generate project files !?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
I can't open my map from the editor.
Installer 4.10 failed with error code R-1603
How does Character rotate in the current position in the blueprint?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Graphics Features |
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Affects Versions | 4.11.2 |
Target Fix | 4.12 |
Created | Apr 20, 2016 |
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Resolved | Apr 25, 2016 |
Updated | May 2, 2018 |