Slate color variable closes automatically when any changes are made when setting the default color in a widget

Steps to Reproduce
  1. Open the editor
  2. Create a new widget blueprint
  3. Create a new Slate color variable (do not add it to the graph)
  4. Compile
  5. Bring up the color picker for the default color
  6. Change a setting
  7. Notice that the color picker automatically closes after making a change

Expected: The color picker would not change until the user clicks "ok"
Result: The color picker closes when a change is made to the default color of a slate color variable

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ComponentUE - Gameplay - Blueprint
Affects Versions4.11.2
Target Fix4.13
Fix Commit3009181
Main Commit3025946
CreatedApr 27, 2016
ResolvedJun 10, 2016
UpdatedApr 27, 2018
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