Reported by AnswerHub user. UHT should block UFUNCTIONs which hide other UFUNCTIONs with the same name but different signature.
See AnswerHub.
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
How to delete some elements correctly when deleting an array loop?
Why does the volume fog disappear from a distant view?
How to convert the datasmith scene file to BluePrint. Create animations in BluePrint.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Foundation - Core |
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Target Fix | 4.16 |
Created | May 12, 2016 |
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Resolved | Apr 13, 2017 |
Updated | May 6, 2017 |