1- Open a project in version 5.6.
2- Add two cine camera actors to a level
3- Create and open a Level Sequence
4- Add a camera truck. Click the + icon and add one of the cameras added to the level. Dont modify the Time of the timeline.
5- Click again the + icon, select New Binding and add the other camera.
6- Undo the operation and you will see that the camera linked to the camera track will be lost.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-306526 in the post.
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Component | UE - Anim - Sequencer |
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Affects Versions | 5.4, 5.5, 5.6 |
Target Fix | 5.7 |
Fix Commit | 45741325 |
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Created | Jul 22, 2025 |
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Resolved | Sep 11, 2025 |
Updated | Sep 11, 2025 |