Description

Camera trucks can get in a invalid state when you undo certain operations. One example would be undoing a camera set that has been added to a camera track. When you undo that operation, other cameras get invalidated.

 

Steps to Reproduce

1- Open a project in version 5.6.
2- Add two cine camera actors to a level
3- Create and open a Level Sequence
4- Add a camera truck. Click the + icon and add one of the cameras added to the level. Dont modify the Time of the timeline.
5- Click again the + icon, select New Binding and add the other camera.
6- Undo the operation and you will see that the camera linked to the camera track will be lost.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-306526 in the post.

0
Login to Vote

Fixed
ComponentUE - Anim - Sequencer
Affects Versions5.45.55.6
Target Fix5.7
Fix Commit45741325
CreatedJul 22, 2025
ResolvedSep 11, 2025
UpdatedSep 11, 2025
View Jira Issue