If we have PSDs that contain assets that were added manually to the database and also others that were added via branch in notifies then SynchronizeWithExternalDependencies will remove and re-add the assets that didn't use the branch in notifies. This is a problem for cooking because we are marking the database asset as having been modified
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-307007 in the post.
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| Component | UE - Anim - Gameplay |
|---|---|
| Affects Versions | 5.6.1 |
| Target Fix | 5.7 |
| Fix Commit | 45000956 |
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| Created | Jul 25, 2025 |
|---|---|
| Resolved | Aug 19, 2025 |
| Updated | Aug 20, 2025 |