UPoseSearchDatabase::SynchronizeWithExternalDependencies re-adds existing DB assets that don't have branch in notifies

UE - Anim - Gameplay - Jul 25, 2025

If we have PSDs that contain assets that were added manually to the database and also others that were added via branch in notifies then SynchronizeWithExternalDependencies will remove and re-add th ...

Water Body Custom generates Map Check Warnings

UE - Graphics Tools - Terrain - Water - Jun 26, 2025

From licensee: Water Body Custom Actors generate this warning during Map Check: WaterBodyCustom_UAID_507C6F36B9215C5B02_1871778061 Static mesh actor has NULL StaticMesh property. To reproduce, si ...

Water is missing or appears in wrong places due to incorrectly rendered WaterInfoTexture.

UE - Graphics Features - Jun 16, 2025

Water is missing, appears in strange blocks, or appears in wrong places due to incorrectly rendered WaterInfoTexture. The WaterInfoTexture is part of the WaterZone actor. ...