Shadows appear to flicker on the Vive when using dynamic lighting on a translucent surface. This is even more noticeable if the engine scalability is turned down.

Steps to Reproduce

[NickW] Can someone confirm if this is HMD only? I've heard reports of a similar thing happening, but it's regardless of whether you're in VR mode or not.

  1. Download the project ([Link Removed])
  2. Make sure that the vive is set up and turned on
  3. Open the project
  4. Play in VR preview
  5. Walk to the rock that states the issue is more obvious here
  6. Look around
  7. Notice that the shadows at the base of the rock flickers

Expected: The shadow would remain consistent (as it does not in VR preview)
Result: The Shadow flickers as the HMD is moved around

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ComponentUE - Platform - XR
Affects Versions4.11.2
Target Fix4.13
Fix Commit3046896
Main Commit3057155
CreatedMay 16, 2016
ResolvedJul 12, 2016
UpdatedSep 16, 2019
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