Description

When using a sphere trace, the Hit.Location and Hit.ImpactPoint report at the same location. According to the documentation, Hit Location would be the location of the actor where Impact Point would be the actual point where the hit occurs.

Steps to Reproduce
  1. Download / unzip attached project
  2. PIE

Result: Debug sphere location (Purple), Hit.Location (Red), and Hit.ImpactPoint (Green) are all equal

Expected:
Hit location would match sphere location, but Impact Point would show where the sphere overlaps the wall

Have Comments or More Details?

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By Design
ComponentGameplay
Affects Versions4.11.24.12
Target Fix4.13
CreatedMay 19, 2016
ResolvedMay 23, 2016
UpdatedApr 27, 2018