The tooltip text describes the Damage Causer of Radial Damage with Falloff differently than the Damage Causer for Radial Damage nodes. These should be the same.
Regression (no) issue (does) occur in 4.10.4
Results
Description for Radial Damage is:
"Actor that actually caused the damage (e.g. the grenade that exploded). This actor will not be damaged and it will not block damage."
While Radial Damage with Falloff states:
"Actor that actually caused the damage (e.g. the grenade that exploded)"
Expected
Both nodes state either:
"Actor that actually caused the damage (e.g. the grenade that exploded). This actor will not be damaged and it will not block damage."
or
"Actor that actually caused the damage (e.g. the grenade that exploded)"
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.11.2, 4.20 |
Created | May 23, 2016 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |