While importing scenes, assets within the scene get duplicated.
Results
Scene imports, vehicle body is duplicated beneath original body and scaled to a larger size.
Expected
Scene imports without additional static mesh.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-31214 in the post.
0 |
Fix Commit | 3001915 |
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Main Commit | 3050870 |
Created | May 24, 2016 |
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Resolved | Jun 6, 2016 |
Updated | Feb 4, 2019 |