Description

Attempting to load dlc assets with RequestAsyncLoad function results in the assets not being recognized.

Steps to Reproduce
  1. Unzip attached project and Open
  2. Yes to rebuild missing .dll
  3. Open Project Launcher (Launch drop-down->Project Launcher)
  4. Press Launch button for Project Build
  5. Add Content Browser asset (material, particle system, etc). ("NewAsset")
  6. Close/reopen Project Launcher
  7. Press Launch button for DLC Build
  8. Navigate to LoadTest\Saved\StagedBuilds\WindowsNoEditor and run LoadTest.exe
  9. Navigate to LoadTest\Plugins\dlc100\Saved\StagedBuilds\WindowsNoEditor\LoadTest\Content\Paks
    • Rename LoadTest-WindowsNoEditor.pak to dlc.pak
    • Move dlc.pak to LoadTest\Saved\StagedBuilds\WindowsNoEditor\LoadTest\Content\Paks
  10. In the running application (LoadTest.exe) click on the cube
  11. close LoadTest.exe and navigate to LoadTest\Saved\StagedBuilds\WindowsNoEditor\LoadTest\Saved\Logs

Result:
Log file will have a line of “LogLinker:Warning: The file (NewAsset) contains unrecognizable data, check that it is of the expected type”

Callstack
Log file open, 05/24/16 17:36:18
LogConsoleManager:Warning: Console object named 'D3D12.EnableMultiEngine' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
LogConsoleManager:Warning: Console object named 'D3D12.CommandListBatchingMode' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-831268532) SRandInit(-831268531).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads.
LogStats: Stats thread started at 0.068340
LogInit: Version: 4.11.2-2946394+++UE4+Release-4.11
LogInit: API Version: 2927265
LogInit: Compiled (64-bit): Apr 18 2016 02:20:52
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.11
LogInit: Command line: 
LogInit: Base directory: F:/UserProjects/LoadTest/Saved/StagedBuilds/WindowsNoEditor/LoadTest/Binaries/Win64/
LogInit: Installed Engine Build: 0
LogInit: Using libcurl 7.41.0
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with WinSSL
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.05.24-21.36.18:927][  0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2016.05.24-21.36.18:927][  0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
[2016.05.24-21.36.18:934][  0]LogInit: Computer: Z4895
[2016.05.24-21.36.18:934][  0]LogInit: User: DougWilson
[2016.05.24-21.36.18:934][  0]LogInit: CPU Page size=65536, Cores=4
[2016.05.24-21.36.18:934][  0]LogInit: High frequency timer resolution =2.922705 MHz
[2016.05.24-21.36.18:934][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2016.05.24-21.36.18:934][  0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2016.05.24-21.36.18:934][  0]LogMemory: Process Physical Memory: 67.37 MB used, 67.37 MB peak
[2016.05.24-21.36.18:934][  0]LogMemory: Process Virtual Memory: 86.81 MB used, 86.81 MB peak
[2016.05.24-21.36.18:934][  0]LogMemory: Physical Memory: 7705.90 MB used, 16307.85 MB total
[2016.05.24-21.36.18:934][  0]LogMemory: Virtual Memory: 271.34 MB used, 8388608.00 MB total
[2016.05.24-21.36.18:979][  0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
[2016.05.24-21.36.19:192][  0]LogD3D11RHI: D3D11 adapters:
[2016.05.24-21.36.19:232][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0)
[2016.05.24-21.36.19:232][  0]LogD3D11RHI:       1989MB of dedicated video memory, 0MB of dedicated system memory, and 2048MB of shared system memory, 2 output[s]
[2016.05.24-21.36.19:232][  0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2016.05.24-21.36.19:241][  0]LogD3D11RHI: Creating new Direct3DDevice
[2016.05.24-21.36.19:241][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 770
[2016.05.24-21.36.19:241][  0]LogD3D11RHI:   Driver Version: 10.18.13.5906 (internal 10.18.13.5906)
[2016.05.24-21.36.19:241][  0]LogD3D11RHI:      Driver Date: 11-24-2015
[2016.05.24-21.36.19:241][  0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2016.05.24-21.36.19:251][  0]LogD3D11RHI: Async texture creation enabled
[2016.05.24-21.36.19:377][  0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2016.05.24-21.36.19:378][  0]LogContentStreaming: Texture pool size is 1000.00 MB
[2016.05.24-21.36.20:485][  0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2016.05.24-21.36.20:495][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2016.05.24-21.36.20:495][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2016.05.24-21.36.20:555][  0]LogWindowsMoviePlayer: Unable to load movie: ../../../LoadTest/Content/Movies/Default_Startup.mp4
[2016.05.24-21.36.20:596][  0]LogHMD: Failed to initialize OpenVR with code 110
[2016.05.24-21.36.20:602][  0]LogUObjectArray: 24637 objects as part of root set at end of initial load.
[2016.05.24-21.36.20:602][  0]LogUObjectAllocator: 4956272 out of 0 bytes used by permanent object pool.
[2016.05.24-21.36.20:602][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2016.05.24-21.36.20:613][  0]LogEngine: Initializing Engine...
[2016.05.24-21.36.20:685][  0]LogInit: XAudio2 using 'Speakers (High Definition Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2016.05.24-21.36.20:703][  0]LogInit: FAudioDevice initialized.
[2016.05.24-21.36.20:703][  0]LogInit: Texture streaming: Enabled
[2016.05.24-21.36.20:704][  0]LogModuleManager:Warning: ModuleManager: Module 'MessagingRpc' not found - its StaticallyLinkedModuleInitializers function is null.
[2016.05.24-21.36.20:704][  0]LogModuleManager:Warning: ModuleManager: Module 'PortalRpc' not found - its StaticallyLinkedModuleInitializers function is null.
[2016.05.24-21.36.20:704][  0]LogModuleManager:Warning: ModuleManager: Module 'PortalServices' not found - its StaticallyLinkedModuleInitializers function is null.
[2016.05.24-21.36.20:710][  0]LogNet: Browse: /Game/Untitled?Name=Player
[2016.05.24-21.36.20:710][  0]LogLoad: LoadMap: /Game/Untitled?Name=Player
[2016.05.24-21.36.20:721][  0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2016.05.24-21.36.20:721][  0]LogMemory: Process Physical Memory: 165.57 MB used, 165.57 MB peak
[2016.05.24-21.36.20:721][  0]LogMemory: Process Virtual Memory: 220.34 MB used, 260.42 MB peak
[2016.05.24-21.36.20:721][  0]LogMemory: Physical Memory: 7801.35 MB used, 16307.85 MB total
[2016.05.24-21.36.20:721][  0]LogMemory: Virtual Memory: 549.13 MB used, 8388608.00 MB total
[2016.05.24-21.36.20:721][  0]LogMemory: 
[2016.05.24-21.36.20:722][  0]LogMemory: Allocator Stats for binned:
[2016.05.24-21.36.20:722][  0]LogMemory: Current Memory 78.45 MB used, plus 4.61 MB waste
[2016.05.24-21.36.20:722][  0]LogMemory: Peak Memory 80.61 MB used, plus 3.70 MB waste
[2016.05.24-21.36.20:722][  0]LogMemory: Current OS Memory 83.06 MB, peak 84.31 MB
[2016.05.24-21.36.20:722][  0]LogMemory: Current Waste 1.11 MB, peak 1.35 MB
[2016.05.24-21.36.20:722][  0]LogMemory: Current Used 78.46 MB, peak 80.61 MB
[2016.05.24-21.36.20:722][  0]LogMemory: Current Slack 3.50 MB
[2016.05.24-21.36.20:722][  0]LogMemory: Allocs       127261 Current /  804212 Total
[2016.05.24-21.36.20:722][  0]LogMemory: 
[2016.05.24-21.36.20:722][  0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
[2016.05.24-21.36.20:722][  0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
[2016.05.24-21.36.20:722][  0]LogMemory:          8         0         0          0            0       8       0       0K        0K        0K    100.00%
[2016.05.24-21.36.20:722][  0]LogMemory:         16         6         6      19159       272555      16      16     299K       85K        0K    100.00%
[2016.05.24-21.36.20:722][  0]LogMemory:         32        10        10      19376        76591      17      32     605K       35K       53K     91.72%
[2016.05.24-21.36.20:722][  0]LogMemory:         48         8         8       9594        36928      33      48     449K       63K       55K     89.26%
[2016.05.24-21.36.20:722][  0]LogMemory:         64        18        18      17690        92958      49      64    1105K       47K      122K     89.41%
[2016.05.24-21.36.20:722][  0]LogMemory:         80         9         9       7152        50983      65      80     558K       18K       37K     93.58%
[2016.05.24-21.36.20:722][  0]LogMemory:         96         5         5       3338        25249      81      96     312K        8K       19K     94.06%
[2016.05.24-21.36.20:722][  0]LogMemory:        112         5         6       2739        14608      97     112     299K       21K       18K     94.38%
[2016.05.24-21.36.20:722][  0]LogMemory:        128        17        17       8200        22290     114     128    1025K       63K       45K     95.86%
[2016.05.24-21.36.20:722][  0]LogMemory:        160        36        36      14537        29768     129     160    2271K       30K      180K     92.19%
[2016.05.24-21.36.20:722][  0]LogMemory:        192        22        22       6825        54552     161     192    1279K      128K      131K     90.70%
[2016.05.24-21.36.20:722][  0]LogMemory:        224        20        34       5525        35530     193     224    1208K       70K       42K     96.72%
[2016.05.24-21.36.20:722][  0]LogMemory:        256         4         4        818         6988     226     256     204K       52K       12K     95.31%
[2016.05.24-21.36.20:722][  0]LogMemory:        288         4         4        885        28120     257     288     248K        8K       19K     92.58%
[2016.05.24-21.36.20:722][  0]LogMemory:        320         4         4        619         3115     290     320     193K       62K        9K     96.48%
[2016.05.24-21.36.20:722][  0]LogMemory:        384        15        15       2541        17148     322     384     952K        5K       91K     90.52%
[2016.05.24-21.36.20:722][  0]LogMemory:        448         5         5        573         7893     386     448     250K       70K       15K     95.31%
[2016.05.24-21.36.20:722][  0]LogMemory:        512         5         5        582         2336     450     512     291K       29K       15K     95.31%
[2016.05.24-21.36.20:722][  0]LogMemory:        576        23        23       2562         3251     514     576    1441K       21K       58K     96.06%
[2016.05.24-21.36.20:722][  0]LogMemory:        640         2         2        176          303     578     640     110K       18K        4K     96.88%
[2016.05.24-21.36.20:722][  0]LogMemory:        704        16        16       1083         1770     641     704     744K      279K       28K     97.27%
[2016.05.24-21.36.20:722][  0]LogMemory:        768        10        10        572         1125     706     768     429K      209K        8K     98.75%
[2016.05.24-21.36.20:722][  0]LogMemory:        896        10        11        500         1138     769     896     437K      202K       40K     93.75%
[2016.05.24-21.36.20:722][  0]LogMemory:       1024         3         4        129          469     904    1024     129K       63K        2K     98.96%
[2016.05.24-21.36.20:722][  0]LogMemory:       1168         3         3        128          342    1025    1168     146K       46K        8K     95.83%
[2016.05.24-21.36.20:722][  0]LogMemory:       1360         5         5        169         1104    1171    1360     224K       95K       23K     92.81%
[2016.05.24-21.36.20:722][  0]LogMemory:       1632        10        11        369          714    1365    1632     588K       50K       43K     93.28%
[2016.05.24-21.36.20:722][  0]LogMemory:       2048        11        11        248          826    1635    2048     496K      208K       53K     92.47%
[2016.05.24-21.36.20:722][  0]LogMemory:       2336         4         4         91         1659    2050    2336     207K       49K       23K     91.02%
[2016.05.24-21.36.20:722][  0]LogMemory:       2720         4         4         70          434    2339    2711     185K       70K        9K     96.48%
[2016.05.24-21.36.20:722][  0]LogMemory:       3264         9         9        138         1234    2724    3264     439K      135K       28K     95.14%
[2016.05.24-21.36.20:722][  0]LogMemory:       4096        17        17        189          706    3266    4096     756K      332K       67K     93.84%
[2016.05.24-21.36.20:722][  0]LogMemory:       4672        10        10        102          388    4107    4671     465K      174K       25K     96.09%
[2016.05.24-21.36.20:722][  0]LogMemory:       5456        11        13         91          391    4675    5447     484K      220K       39K     94.46%
[2016.05.24-21.36.20:722][  0]LogMemory:       6544        14        15        113          313    5459    6543     722K      173K       57K     93.64%
[2016.05.24-21.36.20:722][  0]LogMemory:       8192         8        10         58         9464    6549    8192     464K       48K       57K     88.87%
[2016.05.24-21.36.20:722][  0]LogMemory:       9360         7         8         49          101    8194    9360     447K        1K       26K     94.20%
[2016.05.24-21.36.20:722][  0]LogMemory:      10912         6         6         31           46    9383   10896     330K       54K       28K     92.71%
[2016.05.24-21.36.20:722][  0]LogMemory:      13104        10        10         48           84   10976   13056     614K       26K       51K     92.03%
[2016.05.24-21.36.20:722][  0]LogMemory:      16384        10        11         32          143   13105   16384     512K      128K       34K     94.69%
[2016.05.24-21.36.20:722][  0]LogMemory:      21840        17        18         48          106   16400   21412    1023K       65K      167K     84.65%
[2016.05.24-21.36.20:722][  0]LogMemory:      32768        10        12         20           84   21904   32640     640K        0K      151K     76.41%
[2016.05.24-21.36.20:722][  0]LogMemory:      49152         4         5         13          231       0   49152     624K      144K      187K     75.65%
[2016.05.24-21.36.20:722][  0]LogMemory:      98304         3         3         12           28       0   96976    1152K        0K      241K     79.08%
[2016.05.24-21.36.20:722][  0]LogMemory: 
[2016.05.24-21.36.20:722][  0]LogMemory: 28992K allocated in pools (with 3604K slack and 2320K waste). Efficiency 92.00%
[2016.05.24-21.36.20:722][  0]LogMemory: Allocations 127195 Current / 804067 Total (in 430 pools)
[2016.05.24-21.36.20:722][  0]LogMemory: 
[2016.05.24-21.36.20:822][  0]LogModuleManager:Warning: ModuleManager: Module 'GameplayDebugger' not found - its StaticallyLinkedModuleInitializers function is null.
[2016.05.24-21.36.20:822][  0]LogAIModule: Creating AISystem for world Untitled
[2016.05.24-21.36.20:822][  0]LogWorld: Game class is 'GameMode'
[2016.05.24-21.36.20:824][  0]LogWorld: Bringing World /Game/Untitled.Untitled up for play (max tick rate 0) at 2016.05.24-17.36.20
[2016.05.24-21.36.20:825][  0]LogWorld: Bringing up level for play took: 0.001785
[2016.05.24-21.36.20:827][  0]LogInit:Display: Game Engine Initialized.
[2016.05.24-21.36.21:027][  0]LogLoad: Full Startup: 2.38 seconds (BP compile: 0.00 seconds)
[2016.05.24-21.36.21:027][  0]LogExternalProfiler: Found external profiler: VSPerf
[2016.05.24-21.36.21:027][  0]LogExternalProfiler: Using external profiler: VSPerf
[2016.05.24-21.36.21:046][  0]LogOcInput: OculusInput pre-init called
[2016.05.24-21.36.21:171][  2]LogRenderer: Reallocating scene render targets to support 1600x1000 (Frame:2).
[2016.05.24-21.37.08:697][946]LogClass: **File ../../../LoadTest/Content/Paks/dlc.pak 
[2016.05.24-21.37.08:697][946]LogClass: **File ../../../LoadTest/Content/Paks/LoadTest-WindowsNoEditor.pak 
[2016.05.24-21.37.08:697][946]LogClass: Try to load /Game/Content/NewMaterial.uasset
[2016.05.24-21.37.08:698][946]LogLinker:Warning: The file '../../../LoadTest/Content/Content/NewMaterial.uasset' contains unrecognizable data, check that it is of the expected type.
[2016.05.24-21.37.08:707][947]LogClass: LoadCompleted
[2016.05.24-21.37.11:866][133]LogEngine: All Windows Closed
[2016.05.24-21.37.11:866][133]LogWindows: FPlatformMisc::RequestExit(0)
[2016.05.24-21.37.12:670][134]LogExit: Preparing to exit.
[2016.05.24-21.37.12:770][134]LogExit: Game engine shut down
[2016.05.24-21.37.12:817][134]LogObj: Freed 32b from 1 cluster array pools.
[2016.05.24-21.37.12:817][134]LogExit: Object subsystem successfully closed.
[2016.05.24-21.37.12:821][134]LogD3D11RHI: Shutdown
[2016.05.24-21.37.12:821][134]LogD3D11RHI: CleanupD3DDevice
[2016.05.24-21.37.12:847][134]LogD3D11RHI: ~FD3D11DynamicRHI
[2016.05.24-21.37.12:847][134]LogModuleManager:Warning: ModuleManager: Module 'DerivedDataCache' not found - its StaticallyLinkedModuleInitializers function is null.
[2016.05.24-21.37.12:847][134]LogModuleManager: Shutting down and abandoning module AutomationController (63)
[2016.05.24-21.37.12:847][134]LogModuleManager: Shutting down and abandoning module AutomationWorker (62)
[2016.05.24-21.37.12:847][134]LogModuleManager: Shutting down and abandoning module CharacterAI (61)
[2016.05.24-21.37.12:847][134]LogModuleManager: Shutting down and abandoning module AIModule (59)
[2016.05.24-21.37.12:847][134]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (58)
[2016.05.24-21.37.12:847][134]LogModuleManager: Shutting down and abandoning module AnalyticsET (57)
[2016.05.24-21.37.12:847][134]LogModuleManager: Shutting down and abandoning module Analytics (56)
[2016.05.24-21.37.12:847][134]LogModuleManager: Shutting down and abandoning module ProfilerService (52)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module TaskGraph (51)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module HTML5Networking (50)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (49)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module CableComponent (48)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (47)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module OculusInput (46)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module OculusLibrary (45)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (44)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module SteamVRController (43)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module SteamVR (42)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module SlateRemote (41)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module LoadTest (40)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module Paper2D (39)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (38)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module UdpMessaging (37)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module Media (36)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module WmfMedia (35)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (34)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module ImageWrapper (33)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module MediaAssets (32)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (31)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module UMG (30)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module SlateReflector (29)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module Slate (28)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and abandoning module SessionServices (27)
[2016.05.24-21.37.12:859][134]LogModuleManager: Shutting down and

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Fixed
ComponentUE - Foundation - Core
Affects Versions4.11.2
Target Fix4.13
Fix Commit3008125
Main Commit3012829
CreatedMay 24, 2016
ResolvedJun 9, 2016
UpdatedSep 23, 2019