This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
When the default click trace channel is set to something other than ECC_Visibilty, the editor does not take the change into account when determining which channel is being blocked.
Download link for project:
[Link Removed]
Result:
Mouse over / click events are no longer registered even though default click channel is set to UI
Head over to the existing Questions & Answers thread and let us know what's up.
3 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.11.2, 4.12 |
Created | May 26, 2016 |
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Resolved | Jan 6, 2017 |
Updated | Apr 27, 2018 |