Using the option Services->Generate XCode Project fails to update the XCode solutuion. This prevents source files added to the project from the directory to show up in the editor.
Regression:
No - the same error appears for a 4.11.2 project following the repro steps provided.
Result:
Process fails with error shown in Callstack field
Expected:
Process completes and updates the XCode file
MSBUILD: error MSBUILD0000: Project file '../../../Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj' not found. Discovering modules, targets and source code for project...
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
An error occurred while trying to generate project files !?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Platform - Apple |
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Affects Versions | 4.11.2, 4.12 |
Target Fix | 4.13 |
Created | Jun 10, 2016 |
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Resolved | Jul 28, 2016 |
Updated | Apr 27, 2018 |