Steps to Reproduce
  • Enter a multi-user session with two editors
  • Setup a material instance
  • Assign it to a new cube added to the scene.
  • When you create material instance the values work.

Note that this is not true when using a BP with a cube component.

See [Link Removed]

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Unresolved
ComponentUE - Virtual Production - Tools - Multi-user
Affects Versions5.4
Target Fix5.7
CreatedSep 5, 2025
UpdatedSep 8, 2025
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