Media asset fails to play in packaged game. There was a bug entered [Link Removed] which is similar, but dealt with standalone play mode as well. The standalone issue seems to have been fixed since then, but the movies still do not play in a packaged project.
1. Download and Open attached project.
2. Press Play in Standalone.
3. Press 'P' key to Play media asset.
4. Package for Windows (32 or 64 bit).
5. Open packaged project and press the 'P' key.
Outcome Media asset does not play
Expected Media asset plays upon pressing the 'P' key
I am not able to find world outliner how to enable it?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How can i modify the param name in EQS node
How does UMG set overlapping layouts?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | Media Framework |
---|---|
Affects Versions | 4.11.2, 4.12.3 |
Target Fix | 4.13 |
Created | Jun 22, 2016 |
---|---|
Resolved | Jul 15, 2016 |
Updated | May 2, 2018 |