This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
All clients return "Client -2:" when using a print string in UMG
Expected: The print string would return the correct client number
Result: The client number that is given is always -2
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Component | UE - Gameplay |
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Affects Versions | 4.12.4 |
Target Fix | 4.26 |
Fix Commit | 13938331 |
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Created | Jul 5, 2016 |
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Resolved | Jul 23, 2020 |
Updated | Apr 28, 2021 |