SingleWaterLayer Materials don't receive shadows with Baked or Partially Dynamic Lighting

Rendering - Dec 2, 2019

Using baked and dynamic lighting produces varying results when implementing SingleWaterLayer Materials. This was reported and tested in 4.24 Preview 4 (CL-10387632) and reproduced in Main 4.25 (CL ...

Show collision command turns on lights that have 'Visibility' set to false

Rendering - Dec 2, 2019

Running the console command "Show Collision" when lights are placed in the scene with "Visibility" off results in the lights turning back on. Tested in: 4.22.3 CL#7053642 , 4.24.P4 CL#10387632, 4 ...

Blueprint Node "Get Actors" for Layers in Level Blueprint causes crash in Packaged .exe

Virtual Production - Nov 21, 2019

Blueprint Node "Get Actors" for Layers in Level Blueprint causes crash in Packaged .exe The Blueprint node "Get Actors" for Layers in the Level Blueprint causes an instant crash in a built developm ...

In a Material instance, parameters of newly selected Material Layer Instance are overridden by default

Tools - Material Editor - Feb 15, 2019

 A minor issue but can be quite inconvenient when there're a lot of parameters. ...