Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Steps to Reproduce
  • Create a test level with a scenecapture component
  • In the level blueprint, set the engine show flag "dynamicShadows" to false using make EngineShowFlag and Set EngineShowFlags on the Capture Component
  • Look at the output of the scene capture (create a new rendertarget if needed)
  • Note that the scene capture does not have shadows
  • NB: setting the show flag via the properties in the editor does work

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Won't Fix
ComponentRendering
Affects Versions4.104.114.12
CreatedJul 28, 2016
ResolvedMar 26, 2018
UpdatedApr 27, 2018