When deleting the landscape after sculpting the Gizmo remains after the landscape is deleted.
OBSERVE: "LandscapeGizmoActiveActor1" persists
Expected result: the gizmo is deleted along with the landscape
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34438 in the post.
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Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.13, 4.19 |
Created | Aug 9, 2016 |
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Resolved | Feb 23, 2021 |
Updated | Feb 24, 2021 |