When building a project in Visual Studio, canceling the build causes UBT to continue running until it completes rather than stopping UBT when the build stops.
This behavior has not been reproduced internally.
Repro steps unknown
Head over to the existing AnswerHub thread and let us know what's up.
1 |
Component | DevTools - UnrealBuildTool |
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Affects Versions | 4.11.2, 4.12.5 |
Created | Aug 12, 2016 |
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Resolved | Feb 20, 2017 |
Updated | Apr 27, 2018 |