When building a project in Visual Studio, canceling the build causes UBT to continue running until it completes rather than stopping UBT when the build stops.

This behavior has not been reproduced internally.

Steps to Reproduce

Repro steps unknown

Have Comments or More Details?

Head over to the existing AnswerHub thread and let us know what's up.

Login to Vote

Won't Fix
ComponentDevTools - UnrealBuildTool
Affects Versions4.
CreatedAug 12, 2016
ResolvedFeb 20, 2017
UpdatedApr 27, 2018