Stop>Set Sequence>Play causes spawnables to be duplicated

There is an alternate repro (see attached image) that uses Create Level Sequence Player, but that one seems expected since it is, well, creating a new Sequence Player

Steps to Reproduce
  1. Open the attached project
  2. PIE
  3. Hit the F key
  4. Hit the F key again

Result: Each time you hit F, it fires off a sequence of Stop, Set Sequence, and Play on the level sequence. When you do this, it spawns a new directional light and particle system.
Expected: Spawnables disappear after a new sequence is set

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ComponentUE - Anim - Sequencer
Affects Versions4.124.134.14
Target Fix4.13.1
Fix Commit3111746
Main Commit3117035
CreatedAug 30, 2016
ResolvedAug 30, 2016
UpdatedMay 2, 2018