Crash moving a spline point after making it the root component of a blueprint

Tools - Sep 23, 2016

Editor is crashing when attempting to move a spline point after making it the root component of the blueprint ...

Texture issues with movie player active on Android

UE - Platform - Mobile - Sep 23, 2016

The media player isn't restoring the filtering mode after copying the movie source texture to the destination render target. This causes the cached state to be wrong, causing the incorrect filterin ...

Editor Crashes After Deleting Actor with Media Texture

Media Framework - Sep 22, 2016

When spawning an actor with a media texture and then destroying the actor during runtime the game will crash several seconds later (30 - 75 seconds). Fatal error: [Link Removed] [Line: 118] A FRend ...

Setting Tick Interval in GameMode to non-zero causes the game to freeze on pause

UE - Gameplay - Sep 22, 2016

If Tick Interval is set to something non-zero, the game will freeze when Set Game Paused is called. If not manually closed through the Task Manager, this will lead to an out of memory crash. This ...

Crash in TMap struct deserializer

UE - Foundation - Core - Sep 20, 2016

When deserializing a TMap<FString, FString> with the JsonStructDeserializer, the Engine crashes. ...

IPA signing fails on remote build with valid certificate and provision

UE - Platform - Mobile - Sep 19, 2016

Building for iOS through a remote SSH connection on Mac will always fail, even with provision and certificate. ...

Cannot create installed build on Linux

UE - Foundation - Build - Rocket (Installed Engine) - Sep 16, 2016

See log attached to [Link Removed]. NetworkProfiler does not compile on Linux due to a missing assembly. We shouldn't need to ship it on Linux anyway. ...

Inifinite loop in tick task manager with tick when paused and interval

UE - Gameplay - Sep 16, 2016

When processing tick when paused tick interval tick functions an infinite loop can occur. ...

Additive BSP Selections Acting Grouped after Building Geometry

UE - LD & Modeling - Modeling Tools - BSP - Sep 14, 2016

After building geometry with multiple box brushes stacked on top of one another, the selection no longer isolates a single brush but acts like all of the brushes are combined. This issue can be res ...