Description

Variables replaced with -1 after jumbling in details pane when one actor is selected and another blueprint compiled.

De-selecting Actor_1 sets variables back to correct value when selected again.

Steps to Reproduce
  1. Download, unzip, open attached project
  2. Open TestLevel
  3. Open Actor_2
  4. Select Actor_1 in level viewport (note values in Details Pane "Default" section)
  5. Switch to Actor_2 blueprint window
  6. Press Compile
  7. Switch to level viewport, view details pane (note change to values)
  8. use mousewheel to scroll down in details pane to hide any number of default variables (>0) from screen.
  9. use mousewheel to scroll back up

Results

Variables in Default section that were off screen replaced with -1.

Expected

Variables are still present on screen and set to initial values.

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.12.5
Target Fix4.16
Fix Commit3242313
Main Commit3255791
CreatedAug 31, 2016
ResolvedDec 21, 2016
UpdatedFeb 5, 2017