Making changes to components added to the Blueprints viewport can not be undone. I made translation changes to the camera, character and added a box and I wasn't able to use undo on those changes.

The components would also be stuck to their new positions, unable to move until the BP was complied, and reopened.

Alterations made with the Details panel could be undone.

Steps to Reproduce


  1. Open a third person blueprints project.
  2. Navigate to the Third Person Character blueprint.
  3. Select the Viewport tab.
  4. Move the camera component within the viewport.
  5. Ctrl Z to undo.

Expected Result:
Editor undoes previous camera changes.

Camera remains in it's altered state.


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Cannot Reproduce
ComponentGameplay - Components
Affects Versions4.
Target Fix4.16
CreatedSep 1, 2016
ResolvedMar 17, 2017
UpdatedMar 17, 2017