Create a matinee with a move track that has split translation and rotation.
Put keys on the rotation X, Y, and Z channels.
Convert to Level sequence and make sure the rotation channels map properly.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-35588 in the post.
| 1 |
| Component | UE - Anim - Sequencer |
|---|---|
| Affects Versions | 4.13 |
| Target Fix | 4.13.1 |
| Fix Commit | 3113647 |
|---|
| Created | Sep 6, 2016 |
|---|---|
| Resolved | Sep 6, 2016 |
| Updated | May 2, 2018 |