When using a billboard material as a component it will reflect incorrectly. This happens with both Screen Space and Planar Reflections.
----- Alternate Repro Steps -----
RESULT
In the level the billboard is reflected incorrectly
EXPECTED
The billboard is reflected correctly
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-35875 in the post.