When "Support Forward Rendering with Metal is set, packaged projects will crash on iOS device at splash screen
This was tested on an iPhone 5S, asset #5065
Result:
Crash occurs during the splash screen
Expected:
Game launches and runs after splash screen is displayed
Crash did not provide callstack on device.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Platform - Mobile |
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Affects Versions | 4.13 |
Target Fix | 4.13.1 |
Fix Commit | 3140425 |
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Created | Sep 13, 2016 |
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Resolved | Sep 27, 2016 |
Updated | Sep 16, 2019 |