Semi sporadic crash is occurring when switching between profiles in UFE and then exiting out
This could not be repro'd on a Win7 machine with and Nvidia 980, could not be repro'd on a Win10 machine with an Nvidia Quaddro card, and could not be repro'd on a Win7 machine with a AMD 290.
Result: Crash
This crash repro's about 1 out of every 5 times I try it
d3d11!<Unknown> UnrealFrontend_StandaloneRenderer!FSlateD3DTexture::~FSlateD3DTexture() UnrealFrontend_StandaloneRenderer!FSlateD3DTexture::`vector deleting destructor'() UnrealFrontend_StandaloneRenderer!FSlateD3DTextureManager::~FSlateD3DTextureManager() UnrealFrontend_StandaloneRenderer!FSlateD3DTextureManager::`vector deleting destructor'() UnrealFrontend_StandaloneRenderer!FSlateD3DRenderer::Destroy() UnrealFrontend_Slate!FSlateApplication::Shutdown() UnrealFrontend!FUserInterfaceCommand::Run() UnrealFrontend!UnrealFrontendMain() UnrealFrontend!WinMain() UnrealFrontend!__scrt_common_main_seh() kernel32!<Unknown> ntdll!<Unknown>
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-36427 in the post.
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Component | UE - Platform - Console - UnrealFrontend |
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Affects Versions | 4.13.1 |
Created | Sep 26, 2016 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |