Dbuffer decals with a Translucent Blend Mode are not rendering in the preview window of the Material Editor.
Note I noticed the Default Blend Mode for Dbuffer Decals is set to Translucent now instead of Opaque. This is different from the behavior of 4.12.5 and assuming it has to do with the decal changes made in 4.13
Regression?
Yes, this issue does not occur in 4.12.5 3039270
1. Download and Open attached project.
2. Open the M_Decal
Outcome The material editor preview window is not rendering the decal
Expected The material renders in the preview
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6 |
Component | UE - Rendering Architecture - Materials |
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Affects Versions | 4.13, 4.13.1 |
Target Fix | 4.21 |
Created | Sep 30, 2016 |
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Resolved | Oct 30, 2018 |
Updated | Nov 2, 2021 |