Description

Dbuffer decals with a Translucent Blend Mode are not rendering in the preview window of the Material Editor.

Note I noticed the Default Blend Mode for Dbuffer Decals is set to Translucent now instead of Opaque. This is different from the behavior of 4.12.5 and assuming it has to do with the decal changes made in 4.13

Regression?

Yes, this issue does not occur in 4.12.5 3039270

Steps to Reproduce

1. Download and Open attached project.
2. Open the M_Decal

Outcome The material editor preview window is not rendering the decal

Expected The material renders in the preview

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

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Fixed
ComponentUE - Rendering Architecture - Materials
Affects Versions4.134.13.1
Target Fix4.21
CreatedSep 30, 2016
ResolvedOct 30, 2018
UpdatedNov 2, 2021