If user has HOME env var, Html5 packaging creates .emscripten folder within the location specified by HOME, not the expected intermediate location(like C:\Program Files\Epic Games\4.13\Engine\Intermediate\Build\HTML5\.emscripten). This causes packaging to fail.
1. Add HOME env var to the PC, and points to some directory
2. Create a new First Person Project
3. Try to create a html5 package
4. packaging fails with C:\Program Files\Epic Games\4.13\Engine\Intermediate\Build\HTML5\.emscripten not found error
Why does the REMOVE method of map container remove elements have memory leaks?
How does TextureRenderTarget2D get TArray<uint8> type data?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How to delete some elements correctly when deleting an array loop?
What is the difference between Camera and CineCamera?
What controls of umg have mouse wheel events in UE4.27?
How to assign a value to a member of UMG's UMaterialInterface pointer type in C++?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.12, 4.13 |
Target Fix | 4.16 |
Fix Commit | 3318669 |
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Main Commit | 3383473 |
Created | Oct 3, 2016 |
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Resolved | Mar 21, 2017 |
Updated | Apr 27, 2018 |