Description

When an ambient cubemap is assigned to a postprocess volume and enabled it will render on the surface of reflective opaque surfaces. The same settings will not render on a translucent surface.

Steps to Reproduce
  1. Open attached project

RESULT
The translucent sphere has no ambient Cubemap being rendered on its surface.

EXPECTED
The translucent sphere has ambient cubemap rendered on surface.

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By Design
ComponentUE - Graphics Features
Affects Versions4.12.54.13.1
Target Fix4.15
CreatedOct 3, 2016
ResolvedOct 12, 2016
UpdatedMay 2, 2018
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