AI MoveTo Blueprint node will zero velocity, causing a stop when a new destination is set if the Pawn is currently moving.
Worked: 4.12.5 (CL 3039270)
Broken: 4.13.1 (CL 3142249)
Functionality changed from previous versions of engine.
Controlled AI Pawn will freeze on each update from AI MoveTo.
Controlled AI Pawn keeps velocity through a change in destination.
There's no existing public thread on this issue, so head over toAnswerHub just mention UE-36812 in the post.