AI MoveTo Blueprint node will zero velocity, causing a stop when a new destination is set if the Pawn is currently moving.
Regression: Yes
Worked: 4.12.5 (CL 3039270)
Broken: 4.13.1 (CL 3142249)
Functionality changed from previous versions of engine.
RESULT:
Controlled AI Pawn will freeze on each update from AI MoveTo.
EXPECTED:
Controlled AI Pawn keeps velocity through a change in destination.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
UE-81742 DXGI_ERROR_INVALID_CALL
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-36812 in the post.