VOIP has a limited amount of concurrent clients talking before packets start to get dropped.

Steps to Reproduce
  1. Download attached project and extract files
  2. Right click on .uproject and generate Visual Studio files
  3. Open .sln and build project
  4. Open .uproject
  5. File -> Package Package -> Windows -> Windows 64
  6. After project is done packaging, distribute to two other people
  7. Make sure Steam is running on all clients
  8. Host presses "J" to create game
  9. Clients press "K" to join game
  10. Left-shift will toggle voice chat


If more than two people are speaking at once, host will see log:

[2016.10.05-17.37.25:122][125]LogNet:Warning: Network saturated
[2016.10.05-17.37.25:123][125]LogNet:Warning: Dropped 1 packets due to congestion in the voicechannel

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ComponentOnline - OSS - Steam
Affects Versions4.13.1
CreatedOct 5, 2016
UpdatedJun 13, 2019