Description

VOIP has a limited amount of concurrent clients talking before packets start to get dropped.

Steps to Reproduce
  1. Download attached project and extract files
  2. Right click on .uproject and generate Visual Studio files
  3. Open .sln and build project
  4. Open .uproject
  5. File -> Package Package -> Windows -> Windows 64
  6. After project is done packaging, distribute to two other people
  7. Make sure Steam is running on all clients
  8. Host presses "J" to create game
  9. Clients press "K" to join game
  10. Left-shift will toggle voice chat

RESULT:

If more than two people are speaking at once, host will see log:

[2016.10.05-17.37.25:122][125]LogNet:Warning: Network saturated
[2016.10.05-17.37.25:123][125]LogNet:Warning: Dropped 1 packets due to congestion in the voicechannel

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

50
Login to Vote

Fixed
ComponentUE - Online
Affects Versions4.13.1
Target Fix4.23
Fix Commit6583659
Main Commit11202190
CreatedOct 5, 2016
ResolvedJan 6, 2020
UpdatedOct 28, 2022
Pull Requests
6487 - MarkJGx