This crash no longer occurs in 4.14.
Projects using Open Level (blueprints) or ServerTravel (in C++) will crash the application once it's open on a device using Gear VR Mode.
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] JNI DETECTED ERROR IN APPLICATION: thread Thread[12,tid=19693,Native,Thread*=0xd9a4a800,peer=0x12da3280,"Thread-2130"] using JNIEnv* from thread Thread[12,tid=19671,Runnable,Thread*=0xf4836c00,peer=0x0,""]
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] in call to GetStaticMethodID
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] "Thread-2130" prio=5 tid=12 Runnable
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] | group="main" sCount=0 dsCount=0 obj=0x12da3280 self=0xd9a4a800
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] | sysTid=19693 nice=0 cgrp=default sched=1/1 handle=0xcc417300
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] | state=R schedstat=( 0 0 0 ) utm=105 stm=26 core=5 HZ=100
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] | stack=0xc6602000-0xc6604000 stackSize=1012KB
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] | held mutexes= "mutator lock"(shared held)
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] native: #00 pc 00004e64 /system/lib/libbacktrace_libc++.so (UnwindCurrent::Unwind(unsigned int, ucontext*)+23)
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] native: #01 pc 00003665 /system/lib/libbacktrace_libc++.so (Backtrace::Unwind(unsigned int, ucontext*)+8)
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] native: #02 pc 002713d1 /system/lib/libart.so (art::DumpNativeStack(std::_1::basic_ostream<char, std::_1::char_traits<char> >&, int, char const*, art::mirror::ArtMethod*)+84)
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] native: #03 pc 00253447 /system/lib/libart.so (art::Thread::Dump(std::_1::basic_ostream<char, std::_1::char_traits<char> >&) const+158)
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] native: #04 pc 000b7ebb /system/lib/libart.so (art::JniAbort(char const*, char const*)+610)
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] native: #05 pc 000b85e1 /system/lib/libart.so (art::JniAbortF(char const*, char const*, ...)+68)
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] native: #06 pc 000bb813 /system/lib/libart.so (art::ScopedCheck::ScopedCheck(_JNIEnv*, int, char const*)+1190)
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] native: #07 pc 000bddbd /system/lib/libart.so (art::CheckJNI::GetStaticMethodID(_JNIEnv*, _jclass*, char const*, char const*)+36)
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] native: #08 pc 00088abc /data/app/com.oculus.systemactivities-1/lib/arm/libvrapiimpl.so (???)
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] native: #09 pc 00012784 /data/app/com.oculus.systemactivities-1/lib/arm/libvrapiimpl.so (vrapi_SubmitFrame+244)
10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc:65] native: #10 pc 0598fa34 /data/app/com.YourCompany.MapLoadTimeTest4125-1/lib/arm/libUE4.so (FGearVRSplash::Tick(float)+420)
1. Download Project here: [Link Removed]
2. Unzip and Open project in 4.13.1-3142249
3. Verify the project settings are set up for GearVR: https://docs.unrealengine.com/latest/INT/Platforms/GearVR/QuickStart/index.html
4. Package for Android
5. Install APK on S6 or S7 for GearVR
Result: The game will crash after 5 to 10 seconds (there is a delay on the open level blueprint)
Expected Result: The open level should work without crashing the application on the device.
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How can i modify the param name in EQS node
How does TextureRenderTarget2D get TArray<uint8> type data?
How to achieve HLSL Multiple Render Target in Material blueprints?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-36903 in the post.
2 |
Component | UE - Platform - XR |
---|---|
Affects Versions | 4.13.1 |
Target Fix | 4.14 |
Fix Commit | 3173604 |
---|
Created | Oct 5, 2016 |
---|---|
Resolved | Oct 25, 2016 |
Updated | Sep 16, 2019 |