CRP currently fails to collide against the bodies generated by ISM components. This is because the collision body data is stored in a different property for ISMs vs regular primitive components.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-370307 in the post.
| 0 |
| Component | UE - Anim - Synthesis - Physics Control |
|---|---|
| Affects Versions | 5.7.4 |
| Target Fix | 5.8 |
| Fix Commit | 52069961 |
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| Created | Mar 17, 2026 |
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| Resolved | Mar 23, 2026 |
| Updated | Apr 1, 2026 |