Any variable with the type of any object reference (Actor, curve float, etc.) causes the variable not to appear on the Get Class Defaults node.
Regression:
No - issue occurs in binary 4.12.5 as well
Result:
Var2 shows as a purple output pin but Var1 does not show on Get Class Defaults node
Expected:
Var1 shows as a blue object reference pin
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.13.1 |
Created | Oct 10, 2016 |
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Resolved | Oct 11, 2016 |
Updated | Apr 27, 2018 |