Any variable with the type of any object reference (Actor, curve float, etc.) causes the variable not to appear on the Get Class Defaults node.
Regression:
No - issue occurs in binary 4.12.5 as well
Result:
Var2 shows as a purple output pin but Var1 does not show on Get Class Defaults node
Expected:
Var1 shows as a blue object reference pin
Head over to the existing Questions & Answers thread and let us know what's up.
| 1 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Affects Versions | 4.13.1 |
| Created | Oct 10, 2016 |
|---|---|
| Resolved | Oct 11, 2016 |
| Updated | Apr 27, 2018 |