Description

When launching particles and skeletal meshes on certain devices, they create block noise pixels instead of a smooth flame for example.

Regression: Yes
Did not occur: Binary 4.12.5-3039270+++UE4+Release-4.12
Does occur: Binary 4.13.1-3142249+++UE4+Release-4.13

Steps to Reproduce

1. Download project: https://udn.unrealengine.com/storage/attachments/278705-vuparticle_project.zip
2. Package or launch onto an Android device such as a Nexus 5
or
1. Create a new blank project with starter content
2. Add fire particles onto the map
3. Launch or package onto an Android device, such as a Nexus 5

Results: The flame is pixelated due to the rendering issue.
Expected Results: The flame should not be pixelated.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-37215 in the post.

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Won't Fix
ComponentPlatform - Mobile
Affects Versions4.13.1
Target Fix4.14
CreatedOct 12, 2016
ResolvedOct 18, 2016
UpdatedSep 16, 2019