When changing the transform rotation of a streamed level or an instance of a streamed level the lighting breaks.
RESULT
The streamed levels that have their rotation changed have incorrect static lighting
EXPECTED
The streamed levels all have correct static lighting.
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8 |
Component | UE - Graphics Features |
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Affects Versions | 4.13.1 |
Created | Oct 12, 2016 |
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Resolved | Aug 8, 2017 |
Updated | Apr 27, 2018 |