Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

ScreenSpace does not appear to work correctly when using Instance Stereo. The screen position used in the material appears to only be from one eye

Steps to Reproduce
  1. Make sure that the oculus is hooked up and turned on
  2. Down load the project ([Link Removed])
  3. Open the project
  4. Play in VR preview
  5. Notice that one half of the screen is red (expected)
  6. Stop Preview
  7. Open project settings > Rendering > Set instance stereo to true
  8. Restart the project
  9. Play in VR preview
  10. Notice that the whole screen is red

Expected: Half the screen would be red and the other not. The screen position used would be unique for each eye
Result: The screen position used in the material appears to only be from one eye

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Won't Fix
ComponentUE - Platform - XR
Affects Versions4.13.1
CreatedOct 18, 2016
ResolvedOct 26, 2017
UpdatedSep 16, 2019
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