Checking the box for Dedicated Server in the Play dropdown menu causes the editor to crash when exiting PIE. This does not occur in 4.13 or 4.14 on Windows.
Result:
Editor crashes on exit
Expected: PIE exits and control returns to editor
[2016.10.25-17.39.50:247][515]--- End jemalloc statistics --- [2016.10.25-17.39.50:272][515]LogAIModule: Creating AISystem for world ThirdPersonExampleMap [2016.10.25-17.39.50:287][515]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_2_ThirdPersonExampleMap.ThirdPersonExampleMap up for play (max tick rate 0) at 2016.10.25-13.39.50 [2016.10.25-17.39.50:288][515]LogWorld: Bringing up level for play took: 0.014295 [2016.10.25-17.39.50:289][515]LogLoad: Took 0.080245 seconds to LoadMap(/Game/ThirdPersonBP/Maps/UEDPIE_1_ThirdPersonExampleMap) [2016.10.25-17.39.50:308][516]LogNet: Client netspeed is 10000 [2016.10.25-17.39.50:308][516]LogNet: Join request: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap?SplitscreenCount=1 [2016.10.25-17.39.50:326][516]LogNet: Join succeeded: 256 [2016.10.25-17.39.50:782][556]LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' with GeneratedClass '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap_C' with ClassGeneratedBy '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' [2016.10.25-17.39.50:854][556]LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' with GeneratedClass '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap_C' with ClassGeneratedBy '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' [2016.10.25-17.39.50:871][556]LogNet: UChannel::CleanUp: ChIndex == 0. Closing connection. [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:49831, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: None, Owner: None [2016.10.25-17.39.50:872][556]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:49831, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: None, Owner: None, Channels: 2, Time: 2016.10.25-17.39.50 [2016.10.25-17.39.50:872][556]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:49831, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: None, Owner: None [2016.10.25-17.39.50:872][556]LogNet: UChannel::CleanUp: ChIndex == 0. Closing connection. [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:7777, Name: IpConnection_0, Driver: GameNetDriver IpNetDriver_1, IsServer: NO, PC: None, Owner: None [2016.10.25-17.39.50:872][556]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:7777, Name: IpConnection_0, Driver: GameNetDriver IpNetDriver_1, IsServer: NO, PC: None, Owner: None, Channels: 2, Time: 2016.10.25-17.39.50 [2016.10.25-17.39.50:872][556]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:7777, Name: IpConnection_0, Driver: GameNetDriver IpNetDriver_1, IsServer: NO, PC: None, Owner: None [2016.10.25-17.39.50:873][556]LogALAudio: Closing ALAudio device : OpenAL Soft Signal 11 caught. Malloc Size=131076 LargeMemoryPoolOffset=131092 CommonLinuxCrashHandler: Signal=11 Malloc Size=65535 LargeMemoryPoolOffset=196655 [2016.10.25-17.39.51:060][556]LogCrashTracker: [2016.10.25-17.39.51:060][556]LogLinux: === Critical error: === Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x0000000000000020 [2016.10.25-17.39.51:060][556]LogLinux: Fatal error! [Callstack] 00 0x00007fd23c42ac5f FLinuxPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*) [Callstack] 01 0x00007fd23c32e375 FGenericPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*) [Callstack] 02 0x00007fd23c4127a1 FLinuxCrashContext::CaptureStackTrace() [Callstack] 03 0x00007fd2326bc1f0 CommonLinuxCrashHandler(FGenericCrashContext const&) [Callstack] 04 0x00007fd23c4171b5 PlatformCrashHandler(int, siginfo_t*, void*) [Callstack] 05 0x00007fd23d0cf3d0 /lib/x86_64-linux-gnu/libpthread.so.0(+0x113d0) [0x7fd23d0cf3d0] [Callstack] 06 0x00007fd22e999e9e UCrowdManager::BeginDestroy() [Callstack] 07 0x00007fd23bc85c77 UObject::ConditionalBeginDestroy() [Callstack] 08 0x00007fd23bc08286 CollectGarbageInternal(EObjectFlags, bool) [Callstack] 09 0x00007fd23bc08e07 CollectGarbage(EObjectFlags, bool) [Callstack] 10 0x00007fd233f1c286 UEditorEngine::EndPlayMap() [Callstack] 11 0x00007fd2339f414a UEditorEngine::Tick(float, bool) [Callstack] 12 0x00007fd234227919 UUnrealEdEngine::Tick(float, bool) [Callstack] 13 0x000000000041ec70 FEngineLoop::Tick() [Runtime/Core/Public/Stats/Stats2.h, line 1673] [Callstack] 14 0x000000000042311a GuardedMain(wchar_t const*) [/home/doug/Documents/github/4.14_SalamanderDrake/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 152] [Callstack] 15 0x00007fd2326bd08c CommonLinuxMain(int, char**, int (*)(wchar_t const*)) [Callstack] 16 0x00007fd231a63830 /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7fd231a63830] [Callstack] 17 0x0000000000413819 /home/doug/Documents/github/4.14_SalamanderDrake/Engine/Binaries/Linux/UE4Editor(_start+0x29) [0x413819]
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Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Platform - Linux |
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Affects Versions | 4.13.1, 4.14 |
Target Fix | 4.18.1 |
Created | Oct 25, 2016 |
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Resolved | Oct 27, 2017 |
Updated | Apr 27, 2018 |