Steps to Reproduce

From UDN-315374

Reduce GParticleSimulationTextureSize X/Y to 512*512, build, add a gpu sprite type data module to the Adtitive_Test particle emitter, place in world, then move it around a bit.

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Won't Fix
ComponentUE - Graphics Features
Target Fix4.16
CreatedOct 25, 2016
ResolvedApr 6, 2017
UpdatedJun 23, 2018