Skeletal meshes do not respect collision changes from World Dynamic, always returns as Dynamic.
Regression (no) issue (does) occur in 4.12.5
Results
Trace still hits skeletal mesh
Expected
Trace no longer affects skeletal mesh as it is tracing for World Dynamic and skeletal mesh is set to PhysicsObject.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-37821 in the post.
0 |
Component | UE - Gameplay |
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Affects Versions | 4.13.1 |
Target Fix | 4.15 |
Fix Commit | 3219149 |
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Main Commit | 3227721 |
Created | Oct 26, 2016 |
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Resolved | Dec 2, 2016 |
Updated | Apr 27, 2018 |