Packaged QA Game crashes when opening "TM-MotionController"
This issue did not occur in 4.13
This is also affecting KiteDemo. Cinematic will crash when Editor Content is not included in the package. Including editor content fixes the crash.
QAGame!FArrowSceneProxy::GetDynamicMeshElements() QAGame!FSceneRenderer::GatherDynamicMeshElements() QAGame!FSceneRenderer::ComputeViewVisibility() QAGame!FDeferredShadingSceneRenderer::InitViews() QAGame!FDeferredShadingSceneRenderer::Render() QAGame!FRelevancePacket::RenderThreadFinalize() QAGame!TGraphTask<`FRendererModule::BeginRenderingViewFamily'::`21'::EURCMacro_FDrawSceneCommand>::ExecuteTask() QAGame!FNamedTaskThread::ProcessTasksNamedThread() QAGame!FNamedTaskThread::ProcessTasksUntilQuit() QAGame!RenderingThreadMain() QAGame!FRenderingThread::Run() QAGame!FRunnableThreadWin::Run()
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-37868 in the post.
0 |
Component | Docs - Samples |
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Affects Versions | 4.14, 4.15 |
Target Fix | 4.16 |
Fix Commit | 3358814 |
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Main Commit | 3358814 |
Created | Oct 26, 2016 |
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Resolved | Mar 22, 2017 |
Updated | Apr 27, 2018 |