Description

Packaged QA Game crashes when opening "TM-MotionController"

This issue did not occur in 4.13

This is also affecting KiteDemo. Cinematic will crash when Editor Content is not included in the package. Including editor content fixes the crash.

Steps to Reproduce
  1. Open QA Game
  2. Go to Edit > Project Setting > Packaging
  3. Add TM-MotionControllers to the list of maps include
  4. Make sure "do not include editor content in this package..." is enabled
  5. Package for Development Win 64
  6. Open packaged QAGame.exe
  7. Use the command "Open TM-MotionControllers"
    Result: Application Crashes
Callstack
QAGame!FArrowSceneProxy::GetDynamicMeshElements() 
QAGame!FSceneRenderer::GatherDynamicMeshElements() 
QAGame!FSceneRenderer::ComputeViewVisibility() 
QAGame!FDeferredShadingSceneRenderer::InitViews() 
QAGame!FDeferredShadingSceneRenderer::Render() 
QAGame!FRelevancePacket::RenderThreadFinalize() 
QAGame!TGraphTask<`FRendererModule::BeginRenderingViewFamily'::`21'::EURCMacro_FDrawSceneCommand>::ExecuteTask() 
QAGame!FNamedTaskThread::ProcessTasksNamedThread() 
QAGame!FNamedTaskThread::ProcessTasksUntilQuit() 
QAGame!RenderingThreadMain() 
QAGame!FRenderingThread::Run() 
QAGame!FRunnableThreadWin::Run() 

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Fixed
ComponentDocs - Samples
Affects Versions4.144.15
Target Fix4.16
Fix Commit3358814
Main Commit3358814
CreatedOct 26, 2016
ResolvedMar 22, 2017
UpdatedApr 27, 2018